Jessica Collins
@AIwithJessica
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Storyboard Reference Sheet Create a professional 16:9 ultra-wide storyboard sheet on a pure white background, combining pencil line art with digital sketching. Include 14 storyboard panels with thin black borders, spacious layout, bold speed lines, ink splashes, sparks, shattered glass, and impact bursts. No color or heavy rendering. Title: GLASS AND INK Subtitle: A relentless duel of blunt force and living ink. Characters Muralist (screen-left): Orange trench coat with blue ink stains, fingerless gloves, tall boots. Constantly attacks using kicks, spins, throws, and fast ink whips/ribbons while always facing her opponent. Breaker (screen-right): Heavy navy armor with orange trim, glowing visor, wielding a two-handed shock hammer. Slow, powerful, relentless attacks that become increasingly desperate. Environment Abandoned botanical conservatory at dusk with shattered glass dome, vines, cracked stone planters, drifting dust, and warm amber light. Keep backgrounds simple. Storyboard (P01–P14) Clash: Breaker charges; Muralist deflects with a kick. Ink Strike: Ink whip cracks Breaker's shoulder armor. Retaliation: Low hammer swing intercepted by ink ribbon. Grapple: Tug-of-war over the hammer. Aerial: Muralist flips overhead, heel strike with trailing ink. Impact: Shoulder armor cracks. Advance: Aggressive multi-strand ink assault. Weapon Lock: Ink binds hammer and forearm. Disarm: Hammer ripped away into a pillar. Sweep: Low kick and ink bind take Breaker down. Glyph: Ink circle forces Breaker to kneel. Final Flurry: Spin kick plus ink-blade combo. Collapse: Breaker crashes into pillar; armor shatters. Victory: Breaker defeated; Muralist stands calmly over the fallen enemy. Style: Professional animation storyboard, cinematic shot variety (wide, medium, close, overhead, canted), fast pacing, continuous face-to-face combat, clean linework with light construction lines. Negative Prompt: No color, painting, photorealism, manga halftones, outfit changes, reversed positions, extra characters/weapons, deformed anatomy, ink creatures, blood, injuries, dismemberment, watermarks, irrelevant text, or inconsistent panel sizes.
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